﻿
namespace N_dimenslArr
{
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using Tao.FreeGlut;
    using Tao.OpenGl;
    using Tao.Platform.Windows;

    public class Packet
    {
        public double[] RenderShift { get; set; }

        public double[] From { get; set; }

        public double[] To { get; set; }

        public int BytesTotal { get; set; }

        public int BytesSended { get; set; }

        public void Render()
        {
            Gl.glPushAttrib(Gl.GL_POINT);
            Gl.glPushAttrib(Gl.GL_COLOR_ALPHA_PAIRING_ATI);

            Gl.glPointSize(9);
            Gl.glColor4f(1.0f, 0, 0, 1.0f);

            Gl.glBegin(Gl.GL_POINTS);
            Gl.glEnd();

            Gl.glPopAttrib();
            Gl.glPopAttrib();
        }
    }
}
